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- New material support; mold tech, emmisive, flat

- Improved rendering quality for bump maps

- Support for height mapped textures

- New screenshot tool in VR (up/down on trackpad/touchpad to manipulate FOV to zoom in and out

- Settings menu under "File" to customize experience

- Possibility to supress all warnings and errors (for presentations etc.). In Find > Settings Preferences menu

- Rumble haptic feedback added to tools

- Animated cameras are supported

- Tumble, pan and dolly camera mode if no VR headset is attached - New controller look (including label)or Desktop mode rendering is selected

- Revised controllers with icon labels for mode

- High DPI multiplier support for monitors with high resolution

- Activate serial codes in-app, deactivate and reactivate

- Integrated crashreporter from help menu (or when crashes are detected)

- Best effort support for legacy textures (should still be upgraded in KeyShot if possible)

Bug Fixes

- Fixed the narrowing of field of view when in Fly mode on Oculus (could result in cross-eyed)

- Can now grab objects even if the controller intersects geometry

- Fixed a severe slowdown if Desktop viewing mode was resized many times (GPU memory leak)

- Minor changes and polish in UI, Welcome, Logging and Error/Warning reporting

- Consistent transition between camera and environment even in low frame-rate situations

- Crash fixes 

8.2.80

Features

- Flying mode for precise movement in VR

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