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KeyShot Studios allow you to combine and save scene/model/material variations in one file for quick creation and presentation. Studios may contain any combination of Camera, Environment, Image Styles, Models Sets or Multi-Materials.

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Working with

The Studios window

View the Studios window from the main The Studios window is a dockable window - launch it via:

  • Main menu under Window, Studios...
The Studios window is a dockable window and may also be accessed from the Ribbon at
  • the Studios icon Image Added in the Ribbon
  • Hotkey: U

In the top of the KeyShot interface by selecting the Studios icon Image Removed. Within the dialog there are four dropdown Studios window is a list of all the Studios in the scene. The active studio will be highlighted with a blue background.
Inline with the Studio name are icons Image AddedImage AddedImage AddedImage AddedImage Added that indicate what elements are included in that Studio.

Next to the Studios list you find the options to Image Added Add new StudioImage Added Delete Studio and Image Added Thumbnail settings.

Under the Studios list you find five drop-down menus that display the currently active Camera, Environment, Image Style, Model Sets or and Multi-Materials.

Setting up a Studio

Click the Add Studio icon Image Removed in icon Image Added in the top left corner to add a new Studio. The new Studio will be pre-populated with the active elements added to that Studio. Inline with the Studio name are icons Image Removed that indicate what elements are included in that Studio. By default in the scene - but only the active Camera and Environment are included when a new Studio is created. With a Studio active, (checked) by default. You can always check/uncheck any checkbox to include/exclude that element from the Studio.

To modify a Studio simply select a different Camera, Environment, Model Set or Multi-Material from the dropdown menus. drop-down menus.

Image Added Camera

Select which Camera You want to use in your studio. If this is not set, the studio will use the active Camera.

Image Added Environment

Select which Environment You want to use in your studio. If this is not set, the studio will use the active Environment.

Image Added Image Style

You can add an Image Style to your Studio, this includes among other things Frontplates. Visit the Image Style Section to learn more.
If no Image Style is selected the active Image style will be used.

Image Added Model Sets

Multiple Model Sets can be added to a Studio by checking the corresponding boxes within the Model Sets

dropdown menu.

drop-down menu.

Image Added Multi-Materials

When The Multi-Material is checked, you can select which material (of each of the multi-materials in the scene) you want displayed in the Studio. Select a multi-material in the drop-down and you will see a list of the materials (within that Multi-Material) below the drop-down.


When you are using Studios with the Configurator, any Model Sets/Multi-Materials that are selectable in the configuration will not be considered to be tied to a studio. This means that only Model Sets containing "props" will swich with the Studio. This also applies to multi-materials where only materials of props can change with a studio.


When a Studio is created a thumbnail is automatically generated. If the Camera is set to Free Camera the thumbnail will show the environment. You can generate thumbnails for each Studio by clicking the Render Thumbnail button in the bottom of the window. This will create a thumbnail using the active elements of the Real-Time view

Image AddedThumbnail Settings

Thumbnails settings allow you to select if/how you want to show thumbnails in the Studios List. You can also choose to reset the thumbnail to the environment thumbnail.


On this page:

Table of Contents

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