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11.2.1

  • Version number fix that caused subscription authentication issues

11.2.0

  • Added optional dark mode UI theme

  • Added the ability to undock the sidebar from the VR view window for fullscreen viewing

  • Fixed an issue where the mirror view on the monitor would be distorted or clipped due to having a different aspect ratio than the headset's lens displays

  • Fixed an issue where clear coat material values would not render correctly when using baking

  • Added the ability to disable the grid display when in teleport mode for less visual clutter

  • Overhauled Variable Rate Shading effect to give higher performance and more control over the intensity on compatible hardware

  • Overhauled preferences dialog to increase ease-of-use and provide tooltip explanations for individual settings

  • Tweaked the graphics presets to have a bigger impact on framerate and visual quality

  • General stability improvements

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  • Improved text and menu contrast in VR

  • Valve Index Controller geometry misalignment fixed


9.0.223

Features

  • 3D widget to accurately move and rotate objects (When in Move Object mode, click trigger quickly to show move widget)

  • Reflections and color transmission on transparent materials improved significantly

  • Support for color thickness for Glass (Solid), Gem, Liquid and Dielectric

  • Refraction (approximation) for Glass, Glass (Solid), Gems, Liquid and Dielectrics

  • Hide/show multiple model-sets

  • Anti-aliasing on screenshots

  • Updated Controller Geometry for Valve Index and Oculus Rift S

  • Support BIP and KSP files in KeyShot 9 format

Bug Fixes / Improvements

  • Optimized load time for long/disabled animations

  • Optimized load time for degenerate or small objects/triangles

  • Better Show and manipulate very small objects

  • Fixed crash on scene load

8.2.98

Features

- New material support; mold tech, emmisive, and flat

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