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This section provides information on the KeyShot user interface and its elements (windows, menus and commands). Its purpose is to explain

  1. the location of elements
  2. purpose of elements
  3. menus and commands
  4. customization.

Information on the function of elements and how they work are located in the latter sections.

KeyShot is a single interface built around the Real-time View of your scene. The docking windows allow scene authoring capabilities while the floating windows contain setting and output options.

You can customize and save the interface to suit your workflow with Workspaces.