11.1.1
Fixed an issue where enabling XR mode would show a black background instead of the camera passthrough image
11.1.0
Adopted OpenXR standard, enabling KeyVR to support any OpenXR-compatible headset
Added new sketch tool
Added a slider in the preferences to better control the amount of Variable Rate Shading applied (only available with Turing or newer NVidia GPUs)
Removed backface culling checkbox in the preferences
Reworked graphics quality presets (low, medium, high, ultra and custom) to have a larger effect on performance
Replaced individual controller models with avatar hands in VR
Improved main window and side bar UI
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Improved text and menu contrast in VR
Valve Index Controller geometry misalignment fixed
9.0.223
Features
3D widget to accurately move and rotate objects (When in Move Object mode, click trigger quickly to show move widget)
Reflections and color transmission on transparent materials improved significantly
Support for color thickness for Glass (Solid), Gem, Liquid and Dielectric
Refraction (approximation) for Glass, Glass (Solid), Gems, Liquid and Dielectrics
Hide/show multiple model-sets
Anti-aliasing on screenshots
Updated Controller Geometry for Valve Index and Oculus Rift S
Support BIP and KSP files in KeyShot 9 format
Bug Fixes / Improvements
Optimized load time for long/disabled animations
Optimized load time for degenerate or small objects/triangles
Better Show and manipulate very small objects
Fixed crash on scene load
8.2.98
Features
- New material support; mold tech, emmisive, and flat
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