Skip to end of metadata
Go to start of metadata

You are viewing an old version of this page. View the current version.

Compare with Current View Page History

« Previous Version 2 Next »

The User Interface of KeyVR consists of 2 parts:

  • The windows Interface where you set up the scene/select and initiate KeyVR. While KeyVR is active you can also control what is present in the scene and set the function of each controller - See more about Windows interface
  • What the user sees and can control inside KeyVR, through the HMD (Head Mounted Display) and the controllers - See more about the VR interface
In this section

  • No labels