To launch the menu, press and hold the Menu button, move the controller to the desired mode/state and release the Menu button to select a mode or toggle a state.
Set the mode for the controller by selecting one of the top six items in the menu. The choice only applies to the controller from where the menu was launched - this allows you to e.g. select materials with one hand while the other can move objects.
Take Screenshot
With this tool you can grab screenshots of what you see in VR, simply point the controller at what you want an image of, fit it into the frame and press the trigger to capture the image. You can zoom in/out by moving the joystick up/down (Oculus) or by holding your thumb on the top/bottom half of the track pad (Windows Mixed reality and HTC). All screenshots will be stored in the default image folder on your PC.
Fly
Aim the controller in the direction you want to move and press the trigger. Control the speed by adjusting the pressure on the trigger. You can also rotate the view with a sideways swipe on the track pad or by moving the joystick sideways.
Teleport Body
The controller can be used to aim at locations on the floor, and the trigger button transports the HMD to that location. You can also rotate the view with a sideways swiping motion on the track pad or joystick.
Move Object
When you aim at an object and the beam color changes from grey to green it means that the object can be moved. Aim at an object, press and hold the trigger to grab it and release it to drop the object again. If physics is activated objects have inertia, and can be thrown around. If the controller is aimed at the environment, then the environment can be rotated (unless it has been locked when the scene was set up).
Switch Model Set
Each press of the trigger button selects the next Model Set. Press and hold the trigger to see/select between all available Model Sets.
Switch environment
Cycle through environments by pressing the trigger. You can also press and hold the trigger to show all available environments in a grid layout. Move the controller and release the trigger to select the highlighted environment.
Switch Materials
When you aim at a part, and the color of the beam changes from grey to green, it means that the part has several material options (Multi-Material). Pressing the trigger button will cycle through the available materials. You can also press and hold the trigger to bring up all materials in the current Multi-Material in a grid layout. Move the controller to select between the options and release the trigger when the desired material is highlighted.
Select Camera
The controller can be used to aim at cameras in the scene, and the trigger button transports the HMD to that location. The beam will always snap to the nearest camera position. To rotate the point of view, swipe sideways on the track pad or move the joystick in the direction you want to rotate.
Selecting on of the lower three entries will change the overall state of KeyVR;
Physics
Starts/stops the physics. When physics is activated and the user moves objects around, they will behave as rigid objects under gravity.
Animation.
Starts/stops the animation sequence from the BIP file
Reset Object Positions
Resets the position of all objects/animations to the default value.
When the menu is triggered, the options will appear in front of you.
Move the controller up/down and release to select.