These installation notes are specific to the latest version KeyShot, Rhinoceros (Rhino) and the KeyShot for Rhino plugin, unless otherwise mentioned. For questions about other versions, please contact firstname.lastname@example.org.
The KeyShot for Rhino plugin requirements are as follows:
Plugins for previous versions of KeyShot are available here.
The KeyShot for Rhino plugin supports these features:
*Support for NURBS ray tracing is only available in KeyShot Pro.
Once installed, three KeyShot buttons will appear inside Rhino.
Render / Export
Left-click the KeyShot Update button, while an existing KeyShot scene is open, to update any changes on your model.
Left-click on the KeyShot Help button to launch this page in a browser.
Note: The plugin can be used without KeyShot being installed. Right-click the Render button, to export the 3D geometry to a KeyShot .BIP file. This file can then be opened on another computer (with KeyShot installed).
On MacOS, you will not see any KeyShot buttons appear. Instead, use the following commands within Rhino's command line:
Note:The plugin can be used without KeyShot being installed. Type the command KeyShot9Export to export the 3D geometry to a KeyShot .BIP file. This file can then be opened on another computer (with KeyShot installed)
The plugin will transfer model data such as:
You can update your scene in KeyShot after making changes to the model. These changes include:
For detailed instructions on how to uninstall Rhino plugins on Windows, click here.
For detailed instructions on how to uninstall Rhino plugins on MacOS, click here.
Plugins that support previous versions of Rhino as well as previous version of KeyShot are available here.
Note: For users of KeyShot 6 and Rhino 5 - To use the KeyShot plugin for Rhino on Mac type the following commands in the Command box within Rhino: KeyShot6Export and KeyShot6Render.
On this page: