Map Types

KeyShot has four primary Map Types along with a number of material and texture settings that can also accept textures. Each Material Type uses texture map types depending on the material type and settings. You will see the available map types in the Project window, Material, Textures tab. The four primary Map Types are:

Diffuse Map
Specular Map
Bump Map
Opacity Map

You can easily drag and drop textures from one Map Type to another.(e.g. from Bump to Specular) by simply holding Ctrl (Windows) or Command (OS X) and dragging the texture to another Map Type.