The “In-Project Library” is found in the lower half of the Scene tab (under materials) and in the Material tab below the properties of the current material. Here all materials in the scene will be represented in the form of material ball thumbnails or in a list view.
When a material is pulled from the material library and assigned to a model, a copy of that material is placed in the In-Project Library. If the material is already present in the scene you will be asked if you want to link the materials. If you say no, an instanced version of the material will be added to the In-Project library.
If a material is no longer being used in the scene, it will be automatically removed from the In-Project Library. For example, if a material is assigned to only one part and a new material is assigned to that part, the previous material will be removed from the “In-Project Library” since it is no longer used in the scene.
Multi-Materials (pro feature) will be labeled for easy discovery.
Below the material thumbnails you can select list/grid view, set the thumbnail size and choose to filter what is shown in the In-Project Library
The In-Project library in the material tab also has a Material View option. This will show the structure of advanced materials, created in KeyShot Pro, and allows you to adjust the effects of the nodes even if you are not a KeyShot Pro user.
In the example to the left you see the properties of a Displace node that creates the water drops on the glass in the ice-water demo-scene that is bundled with KeyShot 8
The In-Project Library in the Scene tab of the Project panel