Time Stamp This will show where the preview line currently is on the timeline.
Current Time Indicator Line This line is the marker for the where in the timeline the real-time render window is rendering from. When you play a real-time preview, this line will move with in time with the animation. Click and drag the line to scrub to a point in the animation you would like to preview.
Start/End Markers (Work area) Use this to designate the actual animation to be rendered. The space between these markers is called the Work Area.
Ruler This shows the timeline in the units chosen (seconds or frames.)
Nodes Each animation is represented in the timeline as a colored bar called a “Node.” Most nodes can be selected at the ends and dragged to change the duration of the animation. Click on the body of the node to move along the timeline. Hold SHIFT while dragging to snap to another node. - Green nodes - Part animations - Blue nodes - Camera animations - Red nodes - Material animations
Folder Nodes Yellow Nodes are “Folder Nodes.” Changing the duration and location of a folder node affects all animation nodes contained within it.
Node List This lists all animation nodes and folders. Use the check boxes to toggle the active state of the animation nodes.
Animation Wizard This opens the Animation Wizard.
FPS drop-down Select from common frame rates used in video production.
Real-time Preview Buttons These buttons will allow you to quickly jump to the beginning or end of your animation, scrub through the animation one frame at a time, and play a real-time preview of your animation in the real-time render window. To see a more accurate portrayal of materials and motion, click the “preview” button on the animation toolbar.
Loop Enable this to loop the animation when playing in the real-time window.
Motion Blur Enable this create motion blur in your rendered animation output.
Animation Settings Click the settings icon to open the settings panel where you can select from Max seconds per frame to limit the render time of the preview, or choose Max samples per frames to limit the quality of the preview. You can also choose to in-/exclude the last frame and if Geometry nodes should be executed for the animation - see the Geometry Node Types page for more info.
Render Preview Click this button to begin rendering a small video file of your animation with more accurate results than the realtime preview.
Zoom Slider Use this to change the scale of the Animation Timeline.