The Brushed procedural texture simulates the effects of brushed metal. It is best used as a bump on a metal material with a low roughness value.

Bump Height
Use this to set the depth of the brushed texture

Color

Color 1/2
Use this to set the color for the highlights and shadows of the texture.

Grooves

Length
Use this to control the length of the brush strokes.

Contrast
Use this to control how defined the brush stokes are as a whole.

Levels
controls the amount of brush strokes.

Levels falloff
Use this to control how defined each brush stoke is.

Variation

Grain
This slider controls the amount of grain that is added to the brushed texture

Grain size
Here you can control the size of the grain

Distortion
this slider will add distortion to the brush strokes.

Apply bump to lables
When enabled the bump map will also be applied to any labels on the material.