The Brushed procedural texture simulates the effects of brushed metal. It is best used as a bump on a metal material with a low roughness value.
Bump HeightUse this to set the depth of the brushed texture
Color 1/2Use this to set the color for the highlights and shadows of the texture.
LengthUse this to control the length of the brush strokes.
ContrastUse this to control how defined the brush stokes are as a whole.
Levelscontrols the amount of brush strokes.
Levels falloffUse this to control how defined each brush stoke is.
GrainThis slider controls the amount of grain that is added to the brushed texture
Grain sizeHere you can control the size of the grain
Distortionthis slider will add distortion to the brush strokes.
Apply bump to lablesWhen enabled the bump map will also be applied to any labels on the material.