The Weave procedural texture can be used to simulate many types of fabrics and fine woven meshes.
Background ColorThis sets the color of the gaps between the threads.
Warp ColorSets the color of the vertical threads in the weave.
Weft ColorSets the color of the horizontal threads in the weave.
FibersAdds a stroked effect to the threads that creates the appearance of fibers in the thread.
GrainAdds grain to the threads.
Weave DistortionMakes the threads uneven in thickness.
Color VariationAdds variation to the intensity of the thread colors.
Width VariationMakes some threads thinner and some thicker, giving the weave a more handcrafted look.
Warp WidthAdjust the width of the horizontal threads in the weave
Weft WidthAdjust the width of the vertical threads in the weave
Shapewith this slider you can adjust how flat/round the threads are. A value of 0 produces flat threads and 1 gives round threads. This setting is only relevant if the Thread Shadows are enabled
Thread ShadowsEnables the shadows that create the illusion of round threads.