Resource Folder

KeyShot Resource Folder

Your KeyShot installation contains a folder of preset KeyShot resources (or assets). Resources such as materials, environments, and textures are stored here. When you open a .bip file, KeyShot references the KeyShot resources folder location and loads any files that apply to the scene. You can specify the location of the KeyShot resources folder under the Folder Preferences tab.

On Windows, you will find Preferences in the Main Menu under Edit, Preferences and on Mac in the Main Menu under KeyShot, Preferences.

The KeyShot resources folder contains the following sub-folders:

Animations

Animations will be saved to this folder by default. At render time, other locations can be specified in the Render Options window.

Backplates

The KeyShot Library loads backplates from the this location and saves imported backplates to this folder by default.

Colors

The KeyShot Library loads color library files from the this location and saves imported color library files to this folder by default.

Downloads

Resources downloaded from the KeyShot Cloud will be saved to this location.

Environments

The KeyShot Library loads environments from this location and saves imported environments to this folder by default.

Favorites

This folder is empty until a favorite list of resources is created. Once created, the favorite list is saved to this location as a XML file.

Materials

The KeyShot Library loads materials this location and saves imported materials to this location by default.

Material Templates

This folder is empty until a material template is created. Once created, the material template is saved to this location.

Models

This folder contains standard primitives that you can import into KeyShot.

Renderings

Renderings will be saved to this folder by default. At render time, other locations can be specified inside the Render Options window.

Scenes

This folder contains sample scenes that you can only open with KeyShot. These scenes are saved as BIP files.

Scripts

This folder contains sample scripts that you can use with KeyShot.

Textures

The KeyShot Library loads textures from this location and saves imported textures to this folder by default.


On this page


PC Location

After KeyShot 8 is installed, a “KeyShot 8 Resources” shortcut will be created on your desktop. By default, this shortcut points to: Documents/KeyShot 8.

Setting Permissions

You must have read and write permissions for your KeyShot 8 folder in order to save renders, animations, and more. Here’s how to set permissions:

  • Right click the KeyShot 8 resources folder and select “Properties”.
  • Go to the Security tab and highlight your group or user name.
  • Click the “Edit” button.
  • Set permissions to “Full Control.”
  • Click “Apply” and “OK.”



Mac Location

On a Mac, your KeyShot 8 resources folder is saved inside the “Application Support”: /Library/Application Support/KeyShot8

Setting Permissions

You must have read and write permissions to your KeyShot 8 folder in order to save renders, animations, and more. Here’s how to set permissions:

  1. Right click the KeyShot 8 resources folder and select “Get Info.”
  2. Expand “Sharing & Permissions” and unlock access.
  3. Change all privileges to “Read & Write.”
  4. Click the settings button and select “Apply to enclosed items…”
  5. Click “OK” and close the window.