KeyShot Studios allow you to combine and save scene/model/material variations in one file for quick creation and presentation. Studios may contain any combination of Camera, Environment, Image Styles, Models Sets or Multi-Materials.
The Studios window
The Studios window is a dockable window - launch it via:
Main menu under Window, Studios...
the Studios icon in the Ribbon
In the top of the Studios window is a list of all the Studios in the scene. The active studio will be highlighted with a blue background. Inline with the Studio name are icons that indicate what elements are included in that Studio.
Next to the Studios list you find the options to Add new Studio, Delete Studio and Thumbnail settings.
Under the Studios list you find five drop-down menus that display the currently active Camera, Environment, Image Style, Model Sets and Multi-Materials.
Setting up a Studio
Click the Add Studio icon in the top left corner to add a new Studio. The new Studio will be pre-populated with the active elements in the scene - but only the active Camera and Environment are included (checked) by default. You can always check/uncheck any checkbox to include/exclude that element from the Studio.
To modify a Studio simply select a different Camera, Environment, Model Set or Multi-Material from the drop-down menus.
Select which Camera You want to use in your studio. If this is not set, the studio will use the active Camera.
Select which Environment You want to use in your studio. If this is not set, the studio will use the active Environment.
You can add an Image Style to your Studio, this includes among other things Frontplates. Visit the Image Style Section to learn more. If no Image Style is selected the active Image style will be used.
Multiple Model Sets can be added to a Studio by checking the corresponding boxes within the Model Sets drop-down menu.
When The Multi-Material is checked, you can select which material (of each of the multi-materials in the scene) you want displayed in the Studio. Select a multi-material in the drop-down and you will see a list of the materials (within that Multi-Material) below the drop-down.
When a Studio is created a thumbnail is automatically generated. If the Camera is set to Free Camera the thumbnail will show the environment. You can generate thumbnails for each Studio by clicking the Render Thumbnail button in the bottom of the window. This will create a thumbnail using the active elements of the Real-Time view
Thumbnails settings allow you to select if/how you want to show thumbnails in the Studios List. You can also choose to reset the thumbnail to the environment thumbnail.