Material Animations

Material Animations enables you to create animations of a material's value based or color properties.

Adding a Material Animation

The Material animations can currently only be added through the Material Graph.

  1. Right click the material you want to animate either in the Real-time View or in the In-Project Library and select Edit Material Graph.
  2. Inside the Material Graph go to Nodes > Animation and select the type of animation you want to add.

This will add a folder (yellow node) in the timeline witch contains all animations of the material. The Material animation nodes are represented as red nodes in the timeline.

Material Animation Types

Color Fade

Provides a smooth transitions between two or more color values.  You can apply a Color Fade to your material's diffuse, specular, and opacity map.  You may also apply a Color Fade to any material value like roughness, refraction index, power, contour width, etc.

Learn about the Color Fade Node.

Number Fade

The Number Fade animation provides a smooth transitions between two numerical values.  You can apply a Number Fade to your material's diffuse, specular, and opacity map.  You may also apply a Number Fade to any material value like roughness, refraction index, power, contour width, etc. 

Learn about the Number Fade Node.


Note

The material animation is tied to the material and thus will apply to all parts with the affected material. If you only want to affect the material of a specific part, you have to unlink it.

Unlike the other animation types the material animations will not be listed in the scene tree under any group or part. Rather, the material animation "lives" inside the Material Graph.

On this page


This video shows how to add Animation nodes in the Material Graph.