KeyShot 8.2 Release Notes
Created by Josh Mings
Last updated: Feb 11, 2019 by Lisbeth Wallaert (Unlicensed)
Version: 8.2.80
Release Date: February 11th. 2019.
New Features
- Support for native import of Autodesk Revit 2019 files.
- Ability to Pause offline rendering.
- Vertical orientation for Presentation Mode.
- Ability to right-click on Animation Timeline ruler to set Work Area Start/End.
- Added Shift as a modifier key to add a material as a sub-material when drag-and-drop into the real-time view.
- Added Styling parameters to layout section of the Configurator Wizard.
- Network Rendering Master and Slave support for Linux.
- Silent Installation for Network Rendering on Mac.
Updates
- Updated SolidWorks importer to support SolidWorks 2019.
- Updated KeyShot Viewer Splash to 2019.
- Updated all splash screens with 2019 for 8.2.
- Updated Cloud Library with 64x visual studio 2013 redistributable package.
Improvements
- Added tooltips for Scattering Medium material.
- Added handle to Animation Timeline current time indicator line.
- Added hover state to Animation Timeline work area flags.
- Changed thumbnail size order in Configurator Wizard Layout section.
- Improved thumbnail sizes and margins in Presentation Mode.
- Now always calculating missing normals upon Import.
- Now uninstalling old (major) versions of KeyShot Viewer on update.
- UI improvements to KeyShot Viewer preferences
- Link Duplicate Materials message now showing when drag-and-drop onto the materials list or scene tree
Noteworthy Bug Fixes
- Geometry nodes were incorrectly executed when copy-pasting other materials in the scene.
- Environment switched back to startup when saving ksp of scene.
- Fixed crash with environment change after drag-and-drop an hdr or exr texture.
- Scrollbar blocked lock icons in Library>Colors.
- Scale reference geometry when imported into unit scene.
- ALT+Scroll wheel now correctly controls the perspective slider.
- Fixed inconsistency of locked list item icon color.
- Auto adjust width of material icons of Material Library to minimize right space waste.
- Strip labels from materials when dragging label-materials to label list.
- Disabling Frames Output in animation render grayed out the format, but it still used that format for the rendering.
- KeyShot failed to render Scenes with Studios containing model sets.
- Drag-and-drop Environment caused incorrect scaling.
- KeyShot crashed if the scripting console is opened with an install path containing special characters.
- Creo View Importer: cannot not import any type of Creo View files.
- Camera switch during an FBX animation caused KeyShot to crash.
- Importing two bips into the same scene caused crash when adding to queue or saving the scene as a bip.
- Setting up a XR on Mac locked the real-time view with XR settings.
- Crash when entering negative values as "Max Triangles" on the displacement node.
- Thumbnail names in older configurator scenes were cut off and blended with background.
- Mac application freeze when pressing "don't save" upon saving with camera in unsaved state and GPU effects off.
- Geometry Nodes get discarded when dragging and dropping a Library Material into a Multi-Material.
- Rendering material preview was triggered too often.
- Show only on an animation folder hid all animations.
- Cloud Library did not respect Workspaces.
- Re-enabled older maya versions in Mac Importer.
- Luxion License server would attempt to always fix top hostname, didn't work for triad setups.
- Queue thumbnails were not correct.
- Could not add ground plane to scene.
- Multi-Material had corrupt Sub-Materials.
- .fbx export with diffuse UV mapped texture was mapped incorrectly.
- fbx import was missing diffuse textures.
- PSD 16 bit frame output defaulted to jpg extension.
- 'Assign materials from Library' did not assign materials correctly
- Copy pasting groups would add the group to root level if multiple model sets are active.
- Could not tell which is the active studio when opening a configurator.
- Make Pattern Order by Alpha-Numeric didn't work.
- Russian was not available in the language drop down in the network Configurator.
- Now correctly deactivating Performance Mode ribbon button when lighting settings are changed.
- Every second update Cinema 4d plugin resulted in incorrect animations.
- Undo did not restore label size values.
- "Path" was ignored when rendering in the background via scripting.
- Fixed scene-specific crash when importing one .bip into another.
- Fusion 360 hidden objects were not hidden on import.
- Fixed error when importing CREO file with FRA animation.
- Using location property for color gradient texture now updates real-time view correctly.
- List covered buttons in split object surfaces.
- Now possible to use shift+arrow keys to select text on Mac.
- Replacing and existing label no longer resets the with-to-height ratio.
- Fixed crash when editing time in animation wizard if multi-selected animation in timeline.
- Fixed rash when switching animation type in animation wizard.
- 32 Bit PSDs showed as thumbnails in the Material Graph but were not visible in the real-time view.
- Drag and dropping the same texture twice caused unexpected behavior.
- Real-time View did not update with changes to Animation Properties.
- Moving high resolution PNG files with High DPI support enabled displayed a lag.
- Selection outline was incorrect for some geometry on Windows.
- 'Copy to model set' did not update the scene tree.
- Importing a Cube removed Group Levels if "add to group" was used to move a group.
- Removing a multi-material from a material set did not work in the configurator.
- Linking duplicate materials did not always work.
- Right click on material to upload to cloud did not show login dialogue if not logged in.
- Right click on multi-material in in-project material list no longer shows "create multi material".
- When selecting floating license type the cancel option closed KeyShot.
- Multi-material changed name if a KeyShot 7 file is opened in KeyShot 8.
- "would you like to restart" dialog was shown twice for resource folder changes.
- Fixed crash on rendering for very large resolutions with disabled graphics effects.
- Apply bump to labels was not working when used with shared surface node on multiple sub-materials.
- KeyShotXR Animation - Time range settings did not function.
- Work area duration and frames got set to entire duration values on scene updates.
- HD license on Mac was not possible to render.
- 'Change floating server' dialogue read information from currently connected server before reading the registry key.
- Reordering of model set, removed a model set.
- KeyShotXR touchscreen did not work using Firefox or Microsoft Edge.
- When activating Animation Wizard, animation type window appeared on 2nd screen.
- Window position for deactivation during uninstall was incorrect.
- Fixed issue with 1fps animation output.
- Could not drag and drop models onto Model Sets in the sidebar to copy.
- Duplicate materials were not linked if on different Model Sets.
- it was possible to enter negative values in the Flakes node settings.
- Control point IDs were incorrect after deleting a control point.
- In high DPI mode the HMD Viewer window was not filled.
Now setting the correct original path for remapping textures when saving a .ksp.
- Fixed crash when importing .bip in certain cases when selection outline is shown.
- Fix to encode video script to include absolute path.
- Fixed crash when deleting specific Material Way on Mac.
- Fixed crash when double-clicking on Welcome Window on Mac.
- Fixed colors on exported STL models.
Network Rendering
- Remove NR launch daemons in macOS installation pre step.
- Remove privileged requirement for NR slaves and master.
- Remove /tmp/KSNR8_SLAVE_SERVER in post-install step for NR.
- Create setting in NR for toggling whether it should use system proxy or not (only via the settings file directly).
- Ask to complete/abort active tasks when pausing job via Monitor.
- Prompt user on task completion when worker is set to pause.
- Keep sending Progress updates for inactive slaves.
- Added confirmation message on Successful setting import in the KSNR configurator.
- Made "Setup" part of Preparing Slave Status.
- Scattering media scene causes windows NR slave to crash.
- Network rendering Monitor shuts down on ubuntu 18 when logging in.
- NR slaves will got stuck at "sending results" state when rendering a job with more than 5 files.
- "Could not uninstall Service"" error on ubuntu 18.
- Running watchdogs and slave tray as logged-in user installing them.
- Multiple "User Account control" pop ups during uninstall of KSNR on windows.
- The Slave Tray shut down if the Slave is set to Paused.
- Linux slaves did not handle Unicode characters.
- Terminating watchdogs before killing processes and uninstall after.
- Running Configurator button on Linux Network Rendering did not have permission to run.
- The master service now takes Cores that are checked out by an other master into account (FlexLM).
- Fixed white square in slave schedule manager.
- Network monitor now cleans up correctly when Logging out.
- No longer failing slaves when pausing via monitor or slave tray.
- Fix for issue when submitting and deleting jobs quickly caused master to not process jobs.
- Fix for jobs that got stuck on "pausing" state when currently rendering slave was paused.
- Fix for issue in which "used cores" was not order properly.
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