KeyShot 8.2 Release Notes

Version: 8.2.80
Release Date: February 11th. 2019.

New Features

  • Support for native import of Autodesk Revit 2019 files.
  • Ability to Pause offline rendering.
  • Vertical orientation for Presentation Mode.
  • Ability to right-click on Animation Timeline ruler to set Work Area Start/End.
  • Added Shift as a modifier key to add a material as a sub-material when drag-and-drop into the real-time view.
  • Added Styling parameters to layout section of the Configurator Wizard.
  • Network Rendering Master and Slave support for Linux.
  • Silent Installation for Network Rendering on Mac.

Updates

  • Updated SolidWorks importer to support SolidWorks 2019.
  • Updated KeyShot Viewer Splash to 2019.
  • Updated all splash screens with 2019 for 8.2.
  • Updated Cloud Library with 64x visual studio 2013 redistributable package.

Improvements

  • Added tooltips for Scattering Medium material.
  • Added handle to Animation Timeline current time indicator line.
  • Added hover state to Animation Timeline work area flags.
  • Changed thumbnail size order in Configurator Wizard Layout section.
  • Improved thumbnail sizes and margins in Presentation Mode.
  • Now always calculating missing normals upon Import.
  • Now uninstalling old (major) versions of KeyShot Viewer on update.
  • UI improvements to KeyShot Viewer preferences
  • Link Duplicate Materials message now showing when drag-and-drop onto the materials list or scene tree

Noteworthy Bug Fixes

  • Geometry nodes were incorrectly executed when copy-pasting other materials in the scene.
  • Environment switched back to startup when saving ksp of scene.
  • Fixed crash with environment change after drag-and-drop an hdr or exr texture.
  • Scrollbar blocked lock icons in Library>Colors.
  • Scale reference geometry when imported into unit scene.
  • ALT+Scroll wheel now correctly controls the perspective slider.
  • Fixed inconsistency of locked list item icon color.
  • Auto adjust width of material icons of Material Library to minimize right space waste.
  • Strip labels from materials when dragging label-materials to label list.
  • Disabling Frames Output in animation render grayed out the format, but it still used that format for the rendering.
  • KeyShot failed to render Scenes with Studios containing model sets.
  • Drag-and-drop Environment caused incorrect scaling.
  • KeyShot crashed if the scripting console is opened with an install path containing special characters.
  • Creo View Importer: cannot not import any type of Creo View files.
  • Camera switch during an FBX animation caused KeyShot to crash.
  • Importing two bips into the same scene caused crash when adding to queue or saving the scene as a bip.
  • Setting up a XR on Mac locked the real-time view with XR settings.
  • Crash when entering negative values as "Max Triangles" on the displacement node.
  • Thumbnail names in older configurator scenes were cut off and blended with background.
  • Mac application freeze when pressing "don't save" upon saving with camera in unsaved state and GPU effects off.
  • Geometry Nodes get discarded when dragging and dropping a Library Material into a Multi-Material.
  • Rendering material preview was triggered too often.
  • Show only on an animation folder hid all animations.
  • Cloud Library did not respect Workspaces.
  • Re-enabled older maya versions in Mac Importer.
  • Luxion License server would attempt to always fix top hostname, didn't work for triad setups.
  • Queue thumbnails were not correct.
  • Could not add ground plane to scene.
  • Multi-Material had corrupt Sub-Materials.
  • .fbx export with diffuse UV mapped texture was mapped incorrectly.
  • fbx import was missing diffuse textures.
  • PSD 16 bit frame output defaulted to jpg extension.
  • 'Assign materials from Library' did not assign materials correctly
  • Copy pasting groups would add the group to root level if multiple model sets are active.
  • Could not tell which is the active studio when opening a configurator.
  • Make Pattern Order by Alpha-Numeric didn't work.
  • Russian was not available in the language drop down in the network Configurator.
  • Now correctly deactivating Performance Mode ribbon button when lighting settings are changed.
  • Every second update Cinema 4d plugin resulted in incorrect animations.
  • Undo did not restore label size values.
  • "Path" was ignored when rendering in the background via scripting.
  • Fixed scene-specific crash when importing one .bip into another.
  • Fusion 360 hidden objects were not hidden on import.
  • Fixed error when importing CREO file with FRA animation.
  • Using location property for color gradient texture now updates real-time view correctly.
  • List covered buttons in split object surfaces.
  • Now possible to use shift+arrow keys to select text on Mac.
  • Replacing and existing label no longer resets the with-to-height ratio.
  • Fixed crash when editing time in animation wizard if multi-selected animation in timeline.
  • Fixed rash when switching animation type in animation wizard.
  • 32 Bit PSDs showed as thumbnails in the Material Graph but were not visible in the real-time view.
  • Drag and dropping the same texture twice caused unexpected behavior. 
  • Real-time View did not update with changes to Animation Properties.
  • Moving high resolution PNG files with High DPI support enabled displayed a lag.
  • Selection outline was incorrect for some geometry on Windows.
  • 'Copy to model set' did not update the scene tree.
  • Importing a Cube removed Group Levels if "add to group" was used to move a group.
  • Removing a multi-material from a material set did not work in the configurator.
  • Linking duplicate materials did not always work.
  • Right click on material to upload to cloud did not show login dialogue if not logged in.
  • Right click on multi-material in in-project material list no longer shows "create multi material".
  • When selecting floating license type the cancel option closed KeyShot. 
  • Multi-material changed name if a KeyShot 7 file is opened in KeyShot 8.
  • "would you like to restart" dialog was shown twice for resource folder changes.
  • Fixed crash on rendering for very large resolutions with disabled graphics effects.
  • Apply bump to labels was not working when used with shared surface node on multiple sub-materials.
  • KeyShotXR Animation - Time range settings did not function.
  • Work area duration and frames got set to entire duration values on scene updates. 
  • HD license on Mac was not possible to render.
  • 'Change floating server' dialogue read information from currently connected server before reading the registry key.
  • Reordering of model set, removed a model set.
  • KeyShotXR touchscreen did not work using Firefox or Microsoft Edge.
  • When activating Animation Wizard, animation type window appeared on 2nd screen.
  • Window position for deactivation during uninstall was incorrect.
  • Fixed issue with 1fps animation output.
  • Could not drag and drop models onto Model Sets in the sidebar to copy.
  • Duplicate materials were not linked if on different Model Sets.
  • it was possible to enter negative values in the Flakes node settings.
  • Control point IDs were incorrect after deleting a control point.
  • In high DPI mode the HMD Viewer window was not filled.
  • Now setting the correct original path for remapping textures when saving a .ksp.

  • Fixed crash when importing .bip in certain cases when selection outline is shown.
  • Fix to encode video script to include absolute path.
  • Fixed crash when deleting specific Material Way on Mac.
  • Fixed crash when double-clicking on Welcome Window on Mac.
  • Fixed colors on exported STL models.

Network Rendering

  • Remove NR launch daemons in macOS installation pre step.
  • Remove privileged requirement for NR slaves and master.
  • Remove /tmp/KSNR8_SLAVE_SERVER in post-install step for NR.
  • Create setting in NR for toggling whether it should use system proxy or not (only via the settings file directly).
  • Ask to complete/abort active tasks when pausing job via Monitor.
  • Prompt user on task completion when worker is set to pause.
  • Keep sending Progress updates for inactive slaves.
  • Added confirmation message on Successful setting import in the KSNR configurator.
  • Made "Setup" part of Preparing Slave Status.
  • Scattering media scene causes windows NR slave to crash.
  • Network rendering Monitor shuts down on ubuntu 18 when logging in.
  • NR slaves will got stuck at "sending results" state when rendering a job with more than 5 files.
  • "Could not uninstall Service"" error on ubuntu 18.
  • Running watchdogs and slave tray as logged-in user installing them.
  • Multiple "User Account control" pop ups during uninstall of KSNR on windows.
  • The Slave Tray shut down if the Slave is set to Paused.
  • Linux slaves did not handle Unicode characters.
  • Terminating watchdogs before killing processes and uninstall after.
  • Running Configurator button on Linux Network Rendering did not have permission to run.
  • The master service now takes Cores that are checked out by an other master into account (FlexLM).
  • Fixed white square in slave schedule manager.
  • Network monitor now cleans up correctly when Logging out.
  • No longer failing slaves when pausing via monitor or slave tray.
  • Fix for issue when submitting and deleting jobs quickly caused master to not process jobs.
  • Fix for jobs that got stuck on "pausing" state when currently rendering slave was paused.
  • Fix for issue in which "used cores" was not order properly.

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