Studios (Pro feature) allow you to combine and save scene/model/material variations in one file for quick creation and presentation. Studios may contain any combination of Camera, Environment, Image Styles, Models Sets or Multi-Materials.
The Studios window
The Studios window is a dockable window - launch it via:
Main menu under Window, Studios...
The Studios icon in the Ribbon
In the top of the Studios window is a list of all the Studios in the scene. The active studio will be highlighted with a blue background. Inline with the Studio name are icons that indicate what elements are included in that Studio.
You can reorder the studios list by drag and drop.
Next to the Studios list you find the options to Add new Studio, Delete Studio and Thumbnail settings.
Under the Studios list you find five drop-down menus that display the currently active Camera, Environment, Image Style, Model Sets and Multi-Materials.
Setting up a Studio
Click the Add Studio icon in the top left corner to add a new Studio. The new Studio will be pre-populated with the active elements in the scene - but only the active Camera and Environment are included (checked) by default. You can always check/uncheck any checkbox to include/exclude that element from the Studio.
To modify a Studio simply select a different Camera, Environment, Model Set or Multi-Material from the drop-down menus.
Select which Camera You want to use in your studio. If this is not set, the studio will use the active Camera.
Select which Environment You want to use in your studio. If this is not set, the studio will use the active Environment.
You can add an Image Style to your Studio, this includes among other things Frontplates. If no Image Style is selected the active Image style will be used.
Multiple Model Sets can be added to a Studio by checking the corresponding boxes within the Model Sets drop-down menu.
When The Multi-Material is checked, you can select which material (of each of the multi-materials in the scene) you want displayed in the Studio. Select a multi-material in the drop-down and you will see a list of the materials (within that Multi-Material) below the drop-down.
When a Studio is created a thumbnail is automatically generated. If the Camera is set to Free Camera the thumbnail will show the environment. You can generate thumbnails for each Studio by clicking the Render Thumbnail button in the bottom of the window. This will create a thumbnail using the active elements of the Real-Time view
Preview size: Set the size of the thumbnails in the list, or choose not to show thumbnails in the list.
Thumbnail Render Settings:
Samples - set the number of samples you want to use for rendering each thumbnail.
Use environment thumbnail for Studios without thumbnails - if a studio does not have a camera included the thumbnail can either be rendered from the free camera or the thumbnail can show the environment thumbnail.
Render High Res - if you need the thumbnails in better resolution - eg. for use with the Configurator
Render Thumbnails - This will Render all thumbnails. If you only want to render a thumbnail for a specific studio, select the studio and press the button below the preview
Reset all to Environment Thumbnails - this will discard all current thumbnails and replace them with the Environment thumbnails - if no environment is included in the studio, the current environment will be used.
New Studio Settings
When adding a new Studio, the default is set to only include the Camera and Environment each time. However, under the New Studio Settings flyout, you can define which components (Camera, Environment, Image Style, Model Sets, Multi-Materials) are used each time you create a new Studio.