Set KeyShotXR Smoothness
This step allows you to control the smoothness of your KeyShotXR. The options you see below will depend on the KeyShotXR Mode selected. You will see a preview of the KeyShotXR in the Real-time View which will give you an idea about the smoothness of the KeyShotXR with the options entered. Once the number of frames has been set, click Next.
These settings allow you to control the smoothness of the KeyShotXR rotation. Here, you will also find details on the number of frames that will be rendered and what the horizontal and vertical angle increments will be.
Sets the number of horizontal rotation frames rendered, e.g. a value of 18 will render out 18 frames to capture the rotation.
Sets the number of vertical rotation frames rendered and multiplies the amount of horizontal frames rendered by the value entered, e.g. a value of 18 horizontal frames and 3 vertical frames will render out 54 frames total to capture the rotation.
This option will not be seen for Turntable KeyShotXR Mode.
A higher value for horizontal and/or vertical frames will increase the smoothness of the rotation on the model inside a web browser, but it will also increase the total number of frames to be rendered and may affect load times of the KeyShotXR in the browser.
If Custom KeyShotXR Mode is chosen, you will also see options for Angle Control. Angle Control allows you to enter beginning and end angles for both the horizontal and vertical rotation.
Horizontal Angle Begin
Start angle for the horizontal movement. Default is -180 degrees.
Horizontal Angle End
Finish angle for the horizontal movement. Default is 180 degrees.
Vertical Angle Begin
Start angle for the vertical movement. Default is -90 degrees.
Vertica Angle End
Finish angle for the vertical movement. Default is 90 degrees.